Experiential Producer  ·  Creative Producer

OluwapelumiPower.

Archery Quest interactive wall, Reign & Shine Interactive
Archery Quest
Reign & Shine Interactive
Interactive AR sand table with lava projection, Play Lab
Living Sand Table
Play Lab · Interactive Terrain
The Board
Behind The Work
Zero-G swing pod, Play Lab
Zero-G Swing
Play Lab
Impower app UX design screens
Impower
UX & Product Design
#7FBBD8
Archery Sky
#D9603A
Volcano Ember
#0B3E68
Cosmic Navy
moments,
engineered

playful, competitive energy

guided, human‑centered design

built for wonder

I believe life is made up of experiences — the moments we share in spaces, together, that shape who we become and what we do next. That's what I design.

5+
Years in Design & Tech
4,100
Sq Ft Built
65+
Games Curated
100%
End-to-End Production

The Through Line

Psychology.
Design.
Experience.

It started with a double degree in Psychology and Design at UC Davis — because I’ve always believed the best design begins with deeply understanding why humans feel what they feel. That foundation led me into tech, where I spent years designing systems, running usability testing, and following products through their complete lifecycle.

Then I became a parent. And I saw a gap nobody was filling: parents needed a space built for them too. So I built something different — a 4,100 sq ft immersive play lab designed around both the child and the parent simultaneously. Then I took the whole thing mobile.

“Running that space taught me more about experiential design than any screen ever could. Now I’m bringing all of it — the psychology, the craft, the production — into creating unforgettable moments in physical space.”
Psychology and Design — UC Davis
Dean’s List honors. Dual degree.
UX and Product Design — Corporate Tech
TechAhead (2021–22) and Tixologi (2022–23). Full product lifecycle, concept to ship.
Reign and Shine Play Lab — Founder
California’s first standalone immersive play space. #1 rated in Ventura County.
Reign and Shine Interactive — Now
End-to-end event production. Brand and content strategy built from scratch.

Chapter 01 — The Space That Started It All

Children silhouetted on glowing interactive floor at Reign and Shine Play Lab
Immersive Environment DesignCommunity ProgrammingBusiness Founding

Reign and Shine Play Lab

California’s first full interactive immersive play lab and parent support space — a 4,100 sq ft environment I founded, designed, and operated from the ground up.

2025 — 2026
Founder and Director
4,100 sq ft
Physical Space
Conejo Valley, CA
Location
4,100
Sq Ft Designed
14+
Events Hosted
50%
Membership Growth
5★
Google Rating

A Space Built for Everyone

The insight that drove the entire concept: parents were being left outside the door at every play space. I designed something that served both simultaneously.

The Play Lab combined a full immersive play environment for children with a parent lounge and co-working space with soundproof phone booths and onsite child supervision. Parents could work, rest, or connect while their kids were fully engaged next door.

The interactive technology included wall experiences with 65+ games, an immersive sand table teaching landscapes in real time, an immersive swing pod, and alive coloring that brought children’s drawings to life on screen.

Space DesignParent-Forward DesignEducational ProgrammingCommunity BuildingOperations

What It Taught Me

Running a physical space taught me what no design tool can: how people actually move through an environment, what makes them linger, what makes them leave, and what brings them back. I learned to read a room — literally.

I produced events, ran social media, coordinated styled shoots, built community programming from zero, and developed the brand entirely in-house. Some of the most joyful and instructive work I have ever done.

“Producing events and setting up for parties at the lab were some of my favorite things I’ve ever done.”
💡 Growth Experiment

Reduced membership pricing to near walk-in entry level, hypothesizing the gap wasn’t compelling enough to trigger upgrades. Memberships increased 50% within the test period. Pricing as conversion design.

Event ProductionSocial MediaHospitalityGrowth Strategy

Behavioral Design System

Mission: Starbound

A behavioral engagement and loyalty system I conceived and designed for the Play Lab. Every first-time child visitor received a personalized mission checklist and a welcome gift — making every child feel like they arrived somewhere built just for them.

The missions were carefully architected: the first four achievable on day one, tied to play and exploration. The remaining four drove return visits — attending classes, bringing friends, hosting a celebration. Every child who completed all eight was entered into a drawing for a trip to Disneyland.

Gamification applied to physical space. Loyalty program design. Experience architecture built with a psychology and design lens — not a tool.
Behavioral DesignRetention StrategyHospitalityCommunity Loyalty
Mission Starbound checklist card front
Mission Starbound planet sketch card back
Mission Control wall with hundreds of children name tags

Mission Control

Every child who ever walked through our doors had their name on this wall — New Explorers, Founders Crew, Birthday Stars. Three boards in reception, handwritten tags for each visitor.

Kids came back to find their name. They brought siblings and asked for names to go up next to theirs. Parents pointed to the wall during tours. Belonging is an experience — and this was the first thing guests saw when they walked in.

Client Review

★★★★★ across every review.

★★★★★

It is rare to find a venue that combines such professionalism with a warm, welcoming environment.

Jennifer A. — Joint Birthday Event
★★★★★

It kept us busy for a good hour and a half which was amazing! We will definitely be back.

Heather T. — First Visit
★★★★★

Loved it, and my son loved it. Lots of interactive things to do and it was relaxing and awesome for me too.

Ariana S. — Play Lab Visit

Brand Identity — Reign and Shine Play Lab

Reign and Shine Play Lab complete brand identity sheet

A Complete Brand System

The Play Lab brand was designed entirely in-house in Illustrator — main logo, alternate logos, submarks, icon system, color palette, and typography guide. Every element was intentional: pastel cornflower blue, soft pink, and lavender built a visual identity that felt warm, premium, and distinctly different from the primary-color world of children’s entertainment.

Typography: Le Petit Cochon (display) paired with DIN Alternate Bold. The brand mascot — a crowned brain sitting on a cloud — embodied the dual promise of the space: smart play, joyful learning.

Illustrator Brand Identity Logo System Color Palette Typography

Chapter 02 — The Experience, Mobilized

Child celebrating a strike at the Reign and Shine Interactive wall
Experiential ProductionBrand DevelopmentContent StrategyExperiential Marketing

Reign and Shine Interactive

SoCal’s first mobile immersive kids’ entertainment and event styling company. Conceived, branded, and produced end-to-end — from first inquiry to final breakdown.

2026 — Present
Founder and Creative Producer
Southern California
Service Area
Birthdays · Schools · Corporate
Event Types
65+
Games Curated
6
Packages Designed
100%
End-to-End Production
i All interactive technology was curated and deployed in partnership with leading immersive technology providers. My role: selection, programming, facilitation, and full guest experience design around the technology.

The Event Experience

After running a physical play lab, I saw the opportunity to take immersive experiences directly to families — removing the venue barrier entirely. I designed the full business model, brand identity, service architecture, and event production system from scratch.

Every event is produced end-to-end: client consultation, concept development, vendor management, setup, facilitation, and breakdown. I actively engage with both parents and kids throughout — making everyone feel genuinely seen and cared for.

Experiential DesignEvent ProductionBrand IdentityHospitality Design

The Experience in Action

People respond best to experiences where they feel genuinely seen — where the details are right, the hosts are present, and the environment feels like it was made for them specifically. I design for that feeling at every level.

The small things matter most: knowing a child’s name, checking in on a parent who’s quietly watching, noticing when energy in the room shifts and responding to it. These aren’t soft skills. They’re the product.

Hospitality is design. I just happen to practice it in person.
Guest ExperienceActive FacilitationParent EngagementCommunity Building

Built from scratch. Every layer.

Reign and Shine Interactive isn’t just an event company — it’s a fully designed brand ecosystem. Logo system, website, content strategy, character universe, user research, and operations architecture — all conceived and executed by me.

Brand Identity & Logo System
Reign and Shine Interactive logo with crown
Primary Logo
Crown + Orbit Mark
Crown orbited by pastel planets — where royalty meets the cosmos. Deep purple, cornflower blue, blush pink palette built for a premium immersive brand.
Reign and Shine orbit ring logo
Alternate Logo
Orbit Ring Mark
The orbit ring as standalone visual signature — clean, modern, and versatile across all brand touchpoints.
Reign and Shine orbit icon
Icon Mark
Orbit Icon
Stripped-back icon for digital use. Typography: Le Petit Cochon (display) / Playfair Display / DM Sans. Tagline: play, reimagined ✦
Website, UX & Content Strategy
Reign and Shine Interactive website
Web Design
reignandshineinteractive.com
"This is what unforgettable looks like." Full website design with experience pages, packages, add-ons, and booking flow. Built to convert and to feel premium.
Find your event personality quiz
UX & Conversion Design
The Event Personality Quiz
Six questions → one result → your perfect package. Converts browsers into bookers by making the decision feel personal, not transactional.
The Interactive Gazette
Content Strategy & Character Universe
The Interactive Gazette + Cheryl
"Local Woman Throws Another Legendary Party. Children Refused to Leave." Satirical editorial + scripted character Cheryl Dearborn (6-episode TikTok arc) driving SEO, brand personality, and social media simultaneously.
User Research & Persona Development

Four positive and four negative personas shaped pricing, content strategy, and contract design.

BM
Brianna
Primary Booker
"I wanted something different. Something nobody else had done."
HM
HOA Helen
Community Buyer
"We needed something families would actually stay for. This kept kids busy for hours."
SD
School Director
Institutional Buyer
"Our families are still talking about it. We’re already planning to rebook next year."
DP
Dad Who Googled
Referred Booker
"I just sent the link and she loved it. Easiest booking I’ve ever done."
Also defined: 4 negative personas — Bounce House Brian, Last-Minute Linda, Scope Creep Carl, and Review Threat Rita. "Don’t explain yourself. Let him book the bounce house. Focus on the Briannas."

Chapter 03 — Where the Craft Was Built

The Digital Foundation

Five years in corporate tech gave me the craft, systems thinking, and user research instincts that now inform everything I produce in physical space.

Product Design · UX · Event Tech

Tixologi

Full-time Product Designer at an event ticketing platform — the role where I got to follow a product through its complete lifecycle, from research to launch to iteration.

Product Designer — Tixologi
Full-Time Role · Event Technology

Designed the complete consumer-facing ticketing experience: event pages, ticket purchase flows, checkout, my tickets view, and the event organizer dashboard. Also designed the website spin-up system that let organizers launch branded event pages without technical knowledge.

User ResearchFigmaFlow DesignUsability TestingProduct Lifecycle
UI/UX Designer — TechAhead
Full-Time Role · Digital Agency

Full-time UI/UX Designer at a digital agency, designing across multiple client industries — social platforms, wellness apps, and fintech tools. Built the discipline of translating messy briefs into clean, user-centered design systems under tight timelines.

UI/UX DesignSystems ThinkingClient ManagementMulti-Industry

Spec Work

Concepts & pitches.

Speculative brand activations and a marketing deck, built unprompted for companies I wanted to work with. Not commissioned — just how I think.

Visual Direction

A selection of mood boards exploring color, atmosphere, and experiential concept across events, fashion, and lifestyle.

Misty jade and powder blue mood board — interior design and fashion
Misty Jade · Powder Blue
Blue sculptural wedding installation mood board
Blue Sculpture · High Event
Tennis club event theme mood board
The Tennis Club · Themed Event

Capabilities

What I bring.

I

Experiential Production

  • End-to-end event production
  • Immersive environment design
  • Concept and narrative development
  • Vendor and client management
  • Hospitality and guest experience
  • Brand activations and pop-ups
  • Staff direction and facilitation
  • Educational programming design
II

Design, Brand & Content

  • Human-centered design
  • Visual identity and brand systems
  • UX research and usability testing
  • Figma, Adobe Suite, Canva
  • Content strategy and social media
  • Character-driven content universes
  • Web design and prototyping
  • Behavioral engagement design
III

Strategy & Leadership

  • Business founding and operations
  • Experiential marketing strategy
  • Go-to-market strategy
  • Community building
  • Budget management
  • Psychology-informed design
  • Pricing architecture
  • Physical space programming

Certifications

HubSpot Digital Marketing HubSpot Inbound Marketing Systems Thinking for Product Designers Data-Driven Product Research and Design UX Foundations: Usability Testing UC Davis — BA Psychology UC Davis — BA Design
P

From the desk of

Oluwapelumi
Power.

I'm actively seeking opportunities in experiential production, experiential marketing, and event design. If you're building something that needs someone who has actually done the thing — from the pixels to the physical space — I'd love to hear from you.

With Light,
Pelumi

Send a letter

To:

Oluwapelumi Power

Experiential Producer · Creative Producer

Southern California → New York City

pelumi.co
Mejuri × Activation Concept — Oluwapelumi Power
Spec Concept · 2026
✦ A Brand Activation Concept
The Best
Friend
Edit.
Diamonds are a girl’s best friend. A dog is a man’s best friend. Why can’t we have both — and why can’t fine jewelry belong to everyone?
Jewelry try-on
Dog
Men's jewelry
The Insight
Finding love has an entire industry built around it. Finding your people, your taste, your thing — there’s almost nothing intentional designed for that. A best friend might be a dog. It might be a diamond. It might be both.
The Experience
Four Stations · One Afternoon
Metal Match
01
Metal Match
A short tone assessment tells you if you’re gold or silver, then directs you to your curated section. Personalized before you’ve touched a single piece.
The Edit
02
The Edit
Gold and silver sections to try on at your own pace. Most jewelry is bought online — this gives people a real answer in a beautiful setting. Every guest leaves with an attendee-only discount code.
Adoption Garden
03
Adoption Garden
Local shelter partners bring dogs up for adoption, each with a full story card. Walk with them, sit with them, meet them properly. Plus a photo booth moment.
The Garden Table
04
The Garden Table
Wine and charcuterie — not the center, just the vibe. The kind of afternoon that feels worth showing up for. Slow the pace, stay a little longer.
The Partners
Jewelry Partner
Mejuri
Warm leads, email capture, try-on data, and UGC from guests who’ve emotionally bonded with a piece. Solves the online-only shopping problem in person. Self-purchase positioning, lived out loud.
Community Partner
Local Shelter
Real visibility, foot traffic, and adoptions. Not decorative — the heart of the event. Full story cards for every dog. The cause makes the whole experience feel better for everyone there.
Atmosphere Partner
Wine & Charcuterie
Sets the tone, not the agenda. A grazing table and wine turns a pop-up into an afternoon. The right demographic, the right pace, the right energy to linger and connect with the space.
Who It’s For
The Guest
Men and women 25–40. Unisex in positioning, inclusive in execution. Ideal as an influencer-first rollout — controlled guest list, high-trust environment, a setting that photographs itself. Existing Mejuri customers plus a curated guest list. The UGC does the reach work.
What Everyone Gets Out of It
Email capture Try-on conversion Attendee discount Dog adoptions Organic UGC Brand association Photo moment Engraved memory Engraving bar
Ace & Jig × Activation Concept — Oluwapelumi Power
Spec Concept · 2026
Fabric thread world map
Ace and Jig campaign
Quilt tablecloth outdoor
Ace and Jig colorful
Fabric sleep masks
✦ A Brand Activation Concept
Fabric of
the Universe.
The Insight
“Every piece of clothing has a life before you. We never slow down enough to feel it.”
We know where our coffee comes from. We read the label on our olive oil. But clothing — something we wear on our bodies every day — we buy without ever asking. Fast fashion has made fabric disposable and origin invisible. Fabric of the Universe is a brand activation that makes the invisible tangible. Guests don’t just learn where Ace & Jig’s textiles come from — they sit inside the story, eat from the regions that made their clothes, and leave having made something with their own hands. The point is simple: when you know where something comes from, you never throw it away.
Fabric world map
The World on the Table
The supply chain, mapped. Above you and below you.
A large fabric world map — made from Ace & Jig deadstock — hangs as the centerpiece installation. Threads connect origin points to the finished garments on display. Below, the quilt tablecloth mirrors it: each section labeled with the region its fabric came from. Guests sit inside the map. The story is the room. Every detail — the food, the fabric, the making — traces back to the same thread.
Stitch & Stay
The Experience · One Evening · Communal · Intentional
The Table
01
The Table
A long communal table draped in a patchwork quilt of Ace & Jig deadstock. Each section is labeled with its origin — the region, the weaver, the technique. Warm lighting, rattan chairs, wine glasses. A dinner party that happens to be a classroom.
The Story
02
The Story
Not a brand video. Not a deck. Someone tells the story of one fabric — where it was woven, by whom, what the region looks like in the morning. Casual, woven into the evening. The kind of story that makes you look at what you’re wearing differently before you’ve touched a needle.
Stitch and Stay
03
Stitch & Stay
The activity. Guests choose their project — a fabric eye mask, a deadstock tote, or a fabric bookmark — all made from Ace & Jig fabric. A guided session, simple enough for a first timer, satisfying enough to feel real. You made something. You leave with it. That’s the takeaway no swag bag can replicate.
The Takeaway
04
The Takeaway
Every guest leaves with what they made, a small origin card telling them exactly where their fabric came from — the region, the artisan, the story — and an attendee-only discount code for the current collection. The made object is the memory. The brand is the association.
Choose Your Make →
✦ Fabric Eye Mask
✦ Deadstock Tote
✦ Fabric Bookmark
All made from Ace & Jig deadstock fabric
The Table — Food as Geography
You eat where the fabric came from.
The grazing table is organized by origin region — each section inspired by the food culture of the places that made Ace & Jig’s textiles. West African-inspired dishes where the kente-woven fabrics sit. Japanese small plates at the end of the table where the indigo-dyed linens begin. Indian spiced bites beside the block-printed cottons. The food is the map. Guests graze the world without leaving the table. Every dish has a small card explaining the connection — the same origin storytelling as the fabric, just edible.
✦ Partner — Local Vendors
Sourced from local restaurants and vendors representing the origin regions — not a generic caterer. A West African restaurant, a Japanese izakaya, an Indian tiffin vendor. The partnership amplifies community, supports small businesses, and makes the food story authentic rather than decorative. Each vendor is credited on the table.
Outdoor food spread
Grazing bowls
Why Ace & Jig
Ace & Jig
Handwoven textiles, artisan-made, fabric-first. Ace & Jig’s entire identity is the story in the cloth — the texture, the pattern, the origin. This activation doesn’t add a story to the brand. It is the story, made physical, communal, and edible. Guests leave having touched, learned, eaten, and made something from the same fabric they can wear. That’s a conversion no ad can replicate. And for a brand whose customer already believes in slow fashion, this deepens loyalty rather than building it from scratch.
Who It’s For & What They Get
Women 28–45. Creative, values-driven, slow fashion believers. Influencer-first rollout — curated guest list, a space that photographs itself, organic UGC that reaches the right audience without paid amplification. Everyone leaves with something handmade, an origin card, a discount code, and a story they’ll actually tell.
Deadstock activation Handmade takeaway Email capture Organic UGC Brand storytelling Local vendor partnerships Community building Attendee discount Origin storytelling
ACTIVATION CONCEPT — 01 / 06

CALL IT.

An activation concept for Kalshi, built on the prediction culture that already exists in living rooms and group chats every night. It just hasn't been paid yet.

THE GAP — 02 / 06

Kalshi found the room. The ad didn't get the invite.

Two perceptions are working against Kalshi right now: that prediction markets are just betting, and that the marketing is the loud, hard-to-miss kind. This ad doesn't help with either.

On the feed, right now

A TikTok video captioned 'my bf first time watching love island and he's already making his predictions,' with a Kalshi App Store ad served directly underneath, comments turned off.
● Comments turned off

What's missing

  • The targeting is already right, this ad landed on exactly the video where people are predicting things for fun.
  • The creative is generic, so it reads as an ad, not a moment.
  • Comments are off. Maybe that's just standard for paid placements, but either way, there's no room to react, good or bad.
  • What's missing isn't reach. It's the "wait, I could do that too" feeling, someone relatable making real money off a call they'd already make for free. That has to come from people, not placements.
PILOT — 03 / 06 · ONE NIGHT, ONE BAR

The Prediction Wall

Low-cost, one-night activation at a local bar during a major episode, finale night, big match, awards show. No influencers, no guest list. Whoever's already there is the audience.

  1. Write your call and your reason on a card, before the result airs.
  2. Pin it to the wall. Anyone can read anyone's logic.
  3. When the result hits, correct calls get paid on the spot, cash, counted out loud.
Why a local bar, not a venue: finale nights are usually a slow Tuesday for them. Kalshi fills the room, the bar gets a packed night and free buzz, and showing up as a guest, not a sponsor, is what makes this feel local instead of corporate.
KALSHICALL #0419
PREDICTION

"They won't make it to the final."

WHY

"He's already eyeing someone new in the villa."


PAYOUT $15
CALLED IT
FLAGSHIP — 04 / 06 · SAME MECHANIC, BIGGER ROOM

Draft Night

Same wall, same mechanic, bigger room. Two relationship therapists draft small teams from psych students who could genuinely use the extra cash.

Each therapist demonstrates their own read first. Then their drafted students write their calls and reasoning on the wall, same as the pilot, and get paid the same way: on the spot, in cash, when the result lands. The difference is production, a bigger venue, an audience, and the whole thing filmed as its own piece of content.

DRAFT BOARDLIVE
Dr. Marquez, LMFT→ Jordan, Psych · Hunter
Dr. Okafor, LMFT→ Priya, Psych · NYU
Dr. Marquez, LMFT→ Sam, Psych · CUNY
Dr. Okafor, LMFT→ Devon, Psych · Columbia
Final call, on airTONIGHT
WHY IT WORKS — 05 / 06

Two problems, one fix.

PERCEPTION: "KALSHI IS BETTING"
The reasoning is the headline.

Every call comes with a written "why," displayed before the result. That's analysis with a receipt, not a guess with a payout.

PERCEPTION: "KALSHI IS ANNOYING"
No placement. A bar, on a Tuesday.

No street teams, no influencer gating, no feed interruption. Just a neighborhood spot doing something people want to be part of.

The catch: the "why" needs to be louder than the cash, on the wall, on camera, first. If the payout is the only visible part, this collapses back into "guy got handed money at a bar," and the reframe is gone.
HOW IT TRAVELS — 06 / 06

Same wall. Different finale.

TONIGHTLove Island finale, a bar in NYC
NEXTWherever the room is already arguing about an outcome
WHAT THIS COULD MEAN FOR KALSHI — ILLUSTRATIVE
PILOT COST
$800–1.2K
Venue partnership, payout pool, light production
PROJECTED REACH
50K–200K
Organic views/impressions, vs. comparable bar & community stunt content
PER-PERSON PAYOUT
$15–25
Per correct call, kept small and personal
SCALABILITY
1 → many
Same budget, repeatable city to city wherever the moment lands
Format over event. Room over reach.